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If you're reading this, there's a good chance you know what Call of Duty is. But what if I told you that this game had been translated into English? What if I told you that this game had been translated into English by someone who knows how to translate? And that it was available for download right now? This blog post will explore the issues regarding Call of Duty Modern Warfare 2 and its translation into English, as well as provide explanations about grammatical differences between languages and offer solutions to these problems. Specifically, it will focus on explaining how the use of words like "I" or "me" can be confusing in many languages, leading to awkward translations like "he/she shoot me". There are many ways of describing the same or similar things, and English is no exception. Sometimes, however, it is necessary to be extra-specific about these descriptions. Also, some words are more difficult to translate than others; for instance "the" in English is simpler than "the one". Another thing that might go wrong with an English translation is that of language-dependent terms like the word "I", which might be translated into something different depending on the context. But even in a given language there can be a difference between descriptions and expressions used in casual speech versus in formal writing. This makes a difference to how accurate a translation can be. This is where the problem of grammar and syntax arises. One example of this is the word "I". In any language, "I" is used to describe someone (usually the speaker) but in English it will often be used to refer to things (especially when referring to personal possessions). This can make it difficult for an English speaker to know whether they should use "I" to describe themselves or an inanimate object. Or, in a work like Call of Duty: Modern Warfare 2 (CW:MW2), if you want something to be "me", then you would say "it's mine". This is when someone who knows how to translate would put in brackets [ ] . But the translator may not know the grammar rules of English, so they might say "it's me". Let us take a look at some examples from CW:MW2's story mode. This is at the start of mission 9, "Loose Ends". In this case, "I" would refer to the player character. However, "I" is preceded by an article ("the"), implying that it should be referring to something else. It should have been translated as "(the) mine". This is at the end of mission 13, "No Fighting In The War Room", if you decide to shoot General Shepherd instead of letting him kill Soap. In which case, the English speaker would say "you kill" or "you kill him". In CW:MW2, an English speaker would say "I kill" or "I kill Soap". This is where a translator who knows how to translate might put their brackets [ ] . Here is a similar example from the same mission. In this situation, a question mark would have been a better choice of punctuation than an exclamation mark. The person being asked should have been referred to as "[Your name]!". In this case, at the end of mission 14 ("The Hornet's Nest"), Soap is asking for orders from Captain Price (you could view it as him asking for your orders). cfa1e77820
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